Folks, I am not a graphics or frame rate snob. I grew up playing 50hz games and my main system of choice is an eight-year-old tablet. I love style and art over visuals, and sometimes I even tolerate rough framerates. I might be a little more unforgiving in 2025 than I was a few years ago, but look, I want good games, good experiences, not pristine visual experiences.
Playing Breath of the Wild and Tears of the Kingdom on Switch 2 might have changed that, though. I might be becoming a frame rate snob. And I honestly can't believe how much better both games look and run on Switch 2.

I only got to spend about 10 minutes with both games, both handheld and docked, but even with that little time, it told me everything I needed to know. Two games that are technical marvels on older hardware — the earlier of these on Wii U, even! — are still technical marvels on a new console. Just even prettier.

The handheld station took me through the very beginning of both games — leaving the shrine and emerging from the darkness into the light of Hyrule. Immediately, you could tell the difference in frame rate as Link strolled slowly forward towards a chest in Breath of the Wild, kicked it, and proceeded to wince and hop on one foot as he nursed the other.
While that frame rate increase is consistent in both handheld and docked — and I tried, I promise, by stacking up fire fruit and bombs and anything else that might cause a lot of damage — it impressed me most when I was holding the actual console in my hands. No longer do I have to worry about blurring and frame drops as I run through the grass while bokoblins are chasing after me with flaming spears. Now I can cause as much havoc as I want without my Switch fan going nuts.
The biggest "wow" moment came from the beautiful title drop in Tears of the Kingdom. Leaving the shrine is evocative of its predecessor, but the literal gravity of jumping off of a ledge and through the clouds as light beams down onto the earth and Sky Islands brought a tear to my eye for the second time. I've already poured 300 hours into this game once - is a single tear going to make me do it again, just because of how good the skydives look?
For both games, it was honestly akin to picking them up for the very first time all over again. HDR makes the ethereal and warm Korok Forest glow in green, and the water sparkles in the sky-high Water Temple. Not even Ultra Hand shenanigans could force much of a blemish out of Tears of the Kingdom.
It's sometimes so easy to forget just how underpowered the original Switch is, and situations like this highlight just how much work has not only gone into making both BOTW and TOTK run as well as they do on Switch (and they run extremely well given the hardware), but also just how much more work in general has gone into these games. Two franchise-defining, industry-defining titles; without their existence, gaming would be in a very different space.

Gliding down from Sheikah Towers in BOTW, the draw distance and pop-in wasn't great on Switch — it was okay, but again, limitation, scale, etc. On Switch 2, that's completely minimised and you can see much further out, and much clearer. The same of course goes for TOTK, but with the extra detail, ruins, and even layers, it all feels that much more impressive.
I realise I'm gushing about these games again, but it's amazing to see a whole new realised 'feel' for these titles. The load times have been completely slashed, and now any kind of warp, in both games, will only take around 7-8 seconds. Just think about that for a second, especially with Tears of the Kingdom. Under 10 seconds to load that map?

It's a huge commitment to go through these games again, I know. You can at least transfer your save data over to Switch 2 from Switch — if you choose to upgrade, that is. And the Zelda Notes app will help scoop up those last remaining Koroks.
But the real question lies in the pricing. Is a performance and visual boost really worth the extra $10-$20? I honestly don't know. And I've been showering praise on these upcoming releases. Both these upgrades will be free to NSO Expansion Pack subscribers, but it's hard to swallow when you can often upgrade games on other consoles, for more significant additions, for lower prices.
However, for the first time since first booting up either BOTW or TOTK, the Switch 2 Editions made me feel like a kid again. These open-world Zelda games are true marvels with a magic about them that nothing else has quite matched yet. They've inspired a new generation of game developers, creators, writers, critics, inventors, and more. And all it took was one Link, some simple tools, a whole lot of imagination, and the most beautiful apocalyptic version of Hyrule possible.
Comments 66
I saw them in the Threeshouse, and wow... They do look stunning.
I'm considering paying the extra for the improved versions (which should be for free, but Nintendo is Nintendo...)
I can't wait for this. I spent over 100 hours on totk, I seriously love the game, but the performance and the image quality on my 4K 65 inch screen was pretty bad for me. It always bothered me. I can't wait to jump in again on my switch 2.
Whoa, the upgrades are free to NSO Expansion Pass members?! That's very cool! I'll definitely be picking up a physical edition of the TOTK Switch 2 version at some point - as I took advantage of the voucher program for a digital copy on Switch 1 - but it'd be cool to upgrade my digital copy in the interim.
im very curious about how all this will go down with people, specifically about having to purchase upgrades for games.
I do NOT like that you have to use an app on a smart phone to use half the crap in the new update!
I want my games, fully featured, on the damn console!
Has it been confirmed if these Switch 2 editions are a Switch 1 cart in a box with an upgrade code, or is it a red Switch 2 cart with the upgrade on the cart itself?
@digitalspade To be fair, there are also free upgrades. If Nintendo (or some other developer) spends time developing new content and upgrading the game (not just increasing the resolution), then I think it's fair for the upgrade to cost some money.
That said, the new features in BotW and TotK aren't really something that I care about. The visual upgrade is massive, though, so I'll likely upgrade anyway.
@Spider-Kev you could always use the Wii U.
My only gripe on Switch BOTW was when looking at bokoblin towers (?) from distance they looked empty, then as you glided towards them all the monsters popped in. Hugely jarring, I hope this is now fixed!
@Jam777 only while you're subscribed though, so you're only renting the upgrade
Yeah I had no idea these upgrades were free for NSO users. That's honestly pretty great. At this point the service is actually worth it without this bonus. I still think 500 dollars is an outrage. An outrage!
I'm personally very disappointed with the S2E Zelda's.
Where is the extra content like Kirby's Star-Crossed World? Why did they pair the two games together, when they could have spread them out and focus on just BOTW first, devoting more time to add more performance options, better textures and extra content?
“You can at least transfer your save data over to Switch 2 from Switch — if you choose to upgrade, that is.”
Wait - so do you NEED to upgrade to play these games on Switch 2? You can’t just play the bog-standard version without having to pay?
Reading between the lines, if your NSO subscription runs out, I assume your BOTW TOTK access does too
Nintendo charging for the same map 4 times now on total?
@Spider-Kev
Don't you have a phone?!
I may have missed it, but does the BotW S2 Edition include the DLC? I’d love Champions Ballad upgraded.
And what the heck prime 2 & 3? WW on NSO GameCube??? What about TP.
These games have allegedly (rumour mill) been complete for years! And MP4 drops and unless you have a Wii still running there is no chance to visit MP 2 and 3. Please don’t release them (or TP) via GameCube NSO or I’ll be very disappointed. Waves fist at Nintendo (but only a little because I still want my switch 2)
I just emulated them
@Ulysses Not for nothing, but we ought to keep our expectations in check here. Had you told me two days ago, that Nintendo would go back and actually add official HDR support, 1440p and 60 fps support to BotW, I would have been delighted. Both by the fact, that they bothered to do that and the fact, that Switch 2 would by implication be able to handle it.
Anything like virtualized geometry to deal with the LOD issues would have needed extensive engine changes, I presume, so not really an easy "fix".
Yes, more could have been done, but the Switch 2 is still very much a limited system and not everyone is Retro Studios, not even at Nintendo. Not to mention that Metroid was almost 100% a cross-gen design from the ground up since the day development got rebooted!
But yeah, in theory ...something like RTGI ... that WOULD have been transformative for sure ...
I don’t have the Switch versions, so these will be no-brainers for me!
@KBuckley27 Kirby demands that you repent.
Folk harp on about frames per second and pixels per inch ad nauseum these days like they are the sole basis for what constitutes a good game. Yet...they don't feel comfortable paying for more. Conversely, so much craft can be put on expression and gameplay that people often overlook it when watching trailers. But lose it on a nice still shot or a character just standing looking badass lol. The wall jumping in Mario Kart was my single fave point of the Direct. Much like how Mario threw cappy in the Odyssey reveal. Same buzz for me. Gameplay. But if you want moar powah, ya pay for it. It's why we upgrade consoles every gen like a nervous twitch lol.
@Jam777 I know, but I just don't want to pay for online...
@timp29 Even if they release them on NSO, that doesn’t mean they won’t release remastered versions. Heck, the Wii U could already play WW and TP, and they still released the remastered versions.
After loving BotW for some reason I didn’t click with ToTK and probably only put 5-10 hours into it.
S2 could be a good time for me to try again!
@Ulysses At least they got something compared to Mario Odyssey, which is just getting some slight upgrades (for free, though, so I guess it’s fine).
@the_beaver Sony is doing the same thing with the PS4 to PS5 titles. Sometimes not offering an option either and making you pay full price again.
I find humorous that Nintendo has to giveaway their company to make people happy, but everyone gets finger pointed at if you don’t buy two copies of Spider-Man on PlayStation and/or PC.
If you have NSO+Expansion, then it’s part of your service at launch and you don’t need to pay for it separately.
@Markiemania95
You can, of course, play the OG versions you already have, without upgrading if you choose. You need only use the S2 upgrade if you want higher quality and better performance.
@Ralek85 I understand your perspective and agree to an extent. However on the other hand, before the Switch 2 Direct we would have considered a framerate/resolution patch for BOTW/TOTK as a possible free update.
And of course, now that we know Upgrade Packs are being marketed as a value proposition worth charging for instead of a good-will effort to encourage early adopters, my expectations have also risen accordingly. To make matters worse, the value proposition is inconsistent between Switch 2 Editions.
At the end of the day, if BOTW/TOTK's Upgrade Packs were actually free, then I wouldn't complain, and I would keep begging for an expansion pass that would hopefully add the various things I wanted.
But this is presumably TOTK's one shot at a paid Switch 2 Edition. We don't know if Nintendo will ever revisit BOTW or TOTK after this initial Upgrade Pack. At this point TOTK may never get an expansion pass at all.
And IMO it's a huge wasted opportunity not to explore more features for BOTW and TOTK. Improved lighting like ray tracing, better textures, extra content like an expansion pass, a bonus no-enemies post-game mode where you relax with Zelda and other characters, and many other things could have been on the table if Nintendo had just taken more time with each game instead of throwing the pair of games together, phoning it in with peripheral smart phone features, upping frame rate and resolution, and calling it a day.
Honestly, why do people expect this upgrade to be free? It’s not like there is one person who does all of the remastering in one weekend. It takes time and testing to get quality results. And everyone can decide if they’re willing to spend the money for the upgrade or not.
@Ulysses That is a fair point! But as long as we do not know how much these packs are (and forgoing the fact that many people will just get them from Nintendo Online anyways, I guess), it is still a bit of a reach, at least as far as any new content goes. It might just be a matter of expectation, if you will, but I thought about these announced upgrades for Kirby for instance, primarily as nice bonus, so to speak.
To be fair though, if they really ask $20 or so for the Zelda "upgrades", I am willing to change my tune. Even on PS4, these upgrades went for like $10 and depending on the game, brought some significant enhancements, so new actual CONTENT was not really it then back either. Like, the DC for Death Stranding was 100% worth it in my book, but it was not "content DLC" either.
As for TOTK, well I guess, that does probably make any additional expansion content somewhat unlikely, I hear that, but ... personally, I cannot really muster much emotion for that. The game is fine as is. I think I rather see them move on to green pastures with their ressources.
I do agree though, that of course, if you look at it like that, it is a wasted opportunity and yes, I am also less then enthused by their (revived WiiU-esque) 2nd screen shenanigans. That seems pointless to me, particularly for a game that has about a trillion guides out there by now.
Zelda BOTW is special for the actual gamers and DEVs, inspired gamers and devs to create even more great games, I'm lucky to have all the consoles and PC and by far this game is the best and you legit can feel the love and care for the game, the option to pay is your own to make, but for me after seeing how the gaming community is full of agendas, bugs, patches, lack of good gameplay and originality.... If they say pay NSO or more 10$ to play again one of the best games ever made, yes i will, just my opinion and my own only, love you all.
For TOTK switch 2 version we want upgraded enemy intelligence and builds with more than 21 objects!!
@Lynel_Richie we or you? Big difference…
Sadly the whole 2 debut has been about as climatic as collecting all the koroks in botw 💩
Dang it. Looks like I am restarting both games. I still haven’t finished TOTK or the DLC for BOTW.
This might have been the most hyped I got tbh.
@WiltonRoots Folk don't realise what self centered idiocy comes from their mouths / finger tips.
@GrailUK first in the overnight queue for a new graphics card…so they can emulate their Switch games even better.
@Ulysses If I’m not mistaken, Nintendo said before, or maybe shortly after ToTK released, that it wouldn’t be getting an expansion. To set up expectations for something that has been stated as not happening and being disappointed that it hasn’t occurred despite knowing the answer is kind of on you.
@SBandy1
I do, but that's besides the point!
I buy systems and games to play ON those systems!
@WiltonRoots People boast that their Steam Deck can emulate a Switch. Once I get my Switch 2 I'll be able to say the same hahaha!
@Kraven I will never stop unrealistically begging for more content in TOTK. So yes, that is on me.
But what is more realistic to ask for, especially when they charge you for it, is more performance options. Better lighting, better textures, display modes, etc., should have all been on the table for BOTW and TOTK's Switch 2 Editions.
@Stwert That’s what I had assumed, but the aforementioned passage doesn’t make it seem that way.
Has there been any word on whether our save files will remain if we upgrade? Said another way, will I be able to upgrade to Switch 2 edition and pick right up where I left off? Or will it be treated like a new separate game?
I enjoyed them on the switch 1 but I ain't playing them again on Swith 2. Too many games on the backlog to repeat the same games again
I'm ashamed to say I never really got into Breath of the Wild and skipped out on Tears of the Kingdom...maybe this will be a good time to try it again
@WiltonRoots They get more enjoyment from complaining about everything than actually playing video games
So what's the resolution when selecting 60fps/performance mode with HDR?
Seemed like with Switch 1, when playing docked, BOTW ran at a weird dynamic 900p, and would fluctuate and drop below that.
@astros75 Absolutely...it's not that big of a deal, if you think you've been done wrong, walk away, complain to the people who've done you wrong, don't spam the comments...no-one in here can change a thing.
@spacely_sprockets It’s a good map
@yacsama These two Zelda games are infinitely replayable. There’s so many ways you could make rules for yourself and change the gameplay feel
I wonder if Monolith can do a similar treatment to one of the Xenoblade Chronicles games apart from X.
The hardware had ten years to improve. It’s really not that amazing of a jump imo
@the_beaver if you have an NSO subscription, they're free.
@Spider-Kev Same.
@Galaxy2IsTheGOAT We accept it because we know how pathetic and greedy Nintendo has become (or always is).
I was hoping for more controls on the Joy-Cons 2, similar to the Legion Go.
Since I shamefully have not disposed of TOTK yet, it looks like I will inadvertently be going into the Switch 2 generation with it unless I make hay this year. It did look amazing from the video, so if I'm still playing it by the time I get the Switch 2, I look forward to all that beauty.
@Galaxy2IsTheGOAT We went from being amazed that Doom Eternal and The Witcher 3 were squeezed onto the OG Switch and running AT ALL, to having Cyberpunk 2077 (a game that only runs acceptably on the PS4 Pro and wonderfully on the PS5/Series X) running on the Switch 2 with hopefully very few concessions.
I think they did just fine in the hardware jump category this time around.
I really wish Tears had some sort of serious update. At worst it could have been a "Master Mode" like Breath had. At best it could have been a DLC pack, using the extra hardware power with extra shrines, more story content focused in the Deeps, more rooms you could add to your house. A mobile app, where you a few locations will give me some extra lore, isn't enough to make me go for the upgrade.
It's truly amazing to see definitive editions of two of the best games from the last generation. There have been even more improvements than just resolution and framerate, I think indirect lighting is different here, or at least ambient occlusion. And Korok Forest just runs marvelous here.
What I'm not sure is if the resolution is still 1440p, considering the reported 4K 60fps demo from two years ago, but that ran with DLSS, and that's still a topic of question right now... Natively, it seems to reach just the perfect numbers anyway.
Now I know why they went after those emulators so hard lol. I am glad they are doing this, but buying the hardware should be the price, not having to pay for an upgraded game as well. Did not like when Sony did this as well. I upgrade my PC and my games run better.
This is great, and the rumored upgrade prices are fine as well. If anything I wish they would have added new content like they did with the Kirby game, because as they are BOTW and TOTK still feel too recent to revisit. I'll wait a few more years.
But generally it's such a smart move. These are milestone games, why not give them sales potential for another generation? It doesn't make sense to cut off a game's life when all it needs is a slight makeover. It's probably based on their lessons with the Wii U ports and how well those did on Switch.
Does anyone know whether the original versions will have implicit improved performance by virtue of the Switch 2 being more powerful, or are they arbitrarily restricting performance in order to sell these enhanced versions?
@WarioInAHardees Save files will carry over to the Switch 2 Edition versions of the games. There will also be the option of creating a (second) new save file, if you want to start the game over again, without interfering with your original save.
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