NieR:Automata is perhaps a story of the power of word of mouth. A sequel in an IP with a devoted but modest following by Square Enix standards, it became a notable sales success over time as initial fans convinced neutrals that something special had arrived. Director Yoko Taro was also clever in his approach to storytelling - playing its predecessor(s) or the recently released remaster, NieR Replicant, gives you extra context and lore, but this entry is also self-contained and gives players all of the information they need. What we have, then, is a wonderful slice of sci-fi storytelling wrapped in an accomplished action adventure RPG. It's quite unlike anything else, and now we get to enjoy it on Switch with the content- complete The End of YoRHa Edition.

A topic that often comes up in gaming, particularly in the retail / triple-A space, is the challenge of blending creative vision with slick, attractive experiences. Publisher Square Enix made a savvy decision, as it partnered the incredibly creative Taro-san with PlatinumGames, the latter being fans of the original NieR and very much on board to apply a flair for action and combat gaming. The blend is intoxicating, and also helped to establish the reputation of Platinum's Takahisa Taura, who worked on design here before making his directing debut with Astral Chain; it's fascinating playing Automata now, as there are whispers of ideas here that are played out more fully in 2019's Switch exclusive.
Like its predecessors, NieR:Automata continually upends your expectations as you play. For the most part a 3D action title, with a generous dose of RPG ideas, it nevertheless continually surprises you and introduces new twists. Sometimes that's in the storytelling, but also in gameplay; we won't spoil anything beyond the opening section, but you have elements of shoot 'em up, puzzle-solving, and more. Camera direction is also dynamic at times, shifting to side-on or top-down views. It adds to the sense that you're driving a story forward, which is a particularly more-ish feeling.
In terms of the setting, you're on a desolate Earth in the future and mostly following the story of 2B and 9S, Androids that are part of a defensive force stationed on the Moon (it sounds crazy, and it is, but trust us when we say you'll be drawn into the tale). Your foes are machines, and your overriding role is to fight for surviving humans that are also stationed on the moon; yet the story goes in various fascinating directions, and you'll find yourself emoting and relating to Android and machine alike.

It's a narrative that, like most good sci-fi, is packed with analogies to the real world and history. It's brilliant stuff, and it's interesting in structure, too. This is a game you're supposed to play multiple times — it tells you this — and we want you to discover the detail for yourself. Just know that additional runs aren't as repetitive as you might expect, and the surprises and shifts keep coming over the course of tens of hours. The first experience of this is at times breathtaking and is still a standout of modern game storytelling.
Importantly, it's also fantastic to actually play, which we've come to expect when PlatinumGames treats a project with care. You blend melee with guns in fast-paced, at times puzzle-led combat - the legacy of the Bayonetta series and other PlatinumGames staples is all over this. Pleasingly, the gameplay design melds perfectly with the often creative, demanding scenarios that the story creates. You have intense one-on-one fights in addition to on-rails battles against enormous 'behemoth' foes, and more besides. It's cinematic gaming that's actually just bloody good fun, not a combination many major developers and publishers have achieved.

That said, it'd be remiss of us to not mention that there are some gimmicks and quirks in the design that don't fully work. Occasionally there are mechanics or movement that are a little stilted or uneven; it's rare, but it is there. Your AI companion can often get in your way in 2D sections, and some perspective shifts and on-rails sections can be awkward. They're often brief moments and it's worth brushing past them, just don't be surprised when they pop up in a playthrough.
There'll be plenty of occasions when you simply explore, and it's an intriguing world that blends desolate cityscapes with forests, a desert, and more besides. There's also an interesting approach to quests; details given for side stories are often limited, or sometimes a point of interest will show on the map with a simple '?'. This isn't a game to rush, so it's worth taking the time to explore and discover those smaller stories, some of which add a great deal to the overall worldbuilding. It's also a title where keeping notes is a good idea — it doesn't give you indications of levels for quests, so on discovering one that's too advanced it's worthwhile returning later once you're more capable.

And yes, the RPG elements go a little further, with Taro-san engaging in some fourth-wall-breaking in saying that there are 'automatic' options as they 'don't want you rage quitting'. You are constantly collecting currency and materials, which can be used to level up various weapons (which have unique playstyles), your 'Pod' that accompanies you and operates as a gunner, and you can use 'Chips' to enhance your abilities. There are a lot of these, and you can either go all in creating your build piece-by-piece, or simply ask the game to give you an automated setup.
It all comes together beautifully, but we know what matters most when a game this good comes to Switch: How does it perform? Well, thankfully, the news is positive. We have a solid 30fps throughout, and the team at Virtuos has done an excellent job; though the world is often sparsely populated, it is handsome and extravagant, and it's reproduced very well here. You can see where the sacrifices have been made — some textures are particularly basic, occasionally asset streaming lags behind, and the resolution compensates when the action is busy. Yet it's impressive, and rather than a port that seems like a struggle on Switch it feels like a truly native title.

Playing docked, the image will perhaps appear relatively soft if you're accustomed to more powerful hardware, but it still looks rather good. It's in portable mode where we feel it shines, with the smaller screen real estate emphasising its qualities over the sacrifices. It looks as NieR:Automata should, not like a fuzzy pretend version of the game like various other ports on the market. Similar to Hellblade: Senua's Sacrifice, it's also very clever in the transition from cutscene to gameplay, helping with the immersion. Sound quality is solid as well, which can't always be taken for granted in Switch third-party efforts. There are even motion control options; they remind us of the Wii-waggle days, to be honest, but are a fun wrinkle that can easily be turned off.
The majority of the time, performance is pleasing, sometimes surprisingly so in particularly bombastic encounters. There was one fight, though, where we could sense its struggles, as the screen-filling boss was also firing off millions of particle effects. Occasionally, too, transitions from one fight style to another (which we won't spoil) occasionally come with a half-second pause. This is very minor stuff, though, and there were many more times where we were frankly shocked at how well the port held up; in fact, for our money it's one of the best-looking portable games on the system.
Conclusion
NieR:Automata is a modern classic. Most importantly for Switch owners, this is a top-notch port that has clearly been produced with respect and focus, often surpassing our expectations in both visuals and performance. Finding a comfortable seat and a pair of headphones makes the Switch version a wonderful way to experience the game, and it is an unforgettable journey. Nothing is as it seems, either in the story or gameplay, and it's one of the finest gaming achievements of the last decade. If you haven't played NieR:Automata yet, now is a great time.
Comments 82
Really good port at a very reasonable price point so I'm definitely in.
I played this on Game Pass and it was excellent. Weird, but excellent!
Well, I'm sold. Just finished Shovel Knight Dig, too - perfect timing.
been playing this on SD and II am stuck and bouncing off the game lol. Currently wandering a desert aimlessly trying to find android bodies. I wish it had some features for part-time, play after the kids go to bed while watching The Great British Bake off for a hour, dads like my self to make the it easier to progress. Otherwise I love the game for the music and atmosphere.
Does the one on US/EU Store have Japanese dub?
I’m getting this soon it seems. Always happy to read a review from Tom.
This game is an absolute masterpiece and one of the most unique I have ever played. I highly recommend everyone try it out.
Been playing it myself over the last week on Switch, and I was honestly surprised how extremely well SE has done with the port. When it was announced I thought to myself: Nah, this isn't gonna end well. But I was so very very wrong. Fantastic to see more people being able to enjoy this now!
Actual masterpiece. Yoko Taro is our god.
Yes! Game looks normal in handheld mode! I'm happy to hear that.
@rawzeku Oh, if you played the game before... Can you please say how game looks and works in handheld/undocked mode? It is noticeably blurry or something? Yes, there is no mention of blurry image in the review, but... It's kinda hard to believe in it...
@TIND Yes it does!
I'll get it at some point. At least the price is quite fair, so that's a plus for me.
So square can get this on Switch working fine but not Kingdom Hearts?????
Aside from that, glad to see Nier turned out well
I've been holding off on this one for a Wii U port, to play it semi-handheld or on the tv.
This makes it feel even more like a victory of patience. Near perfect port, more content than ever, lower starting price (but probably won't ever drop as low as the price I could have gotten the base PS4 version for in the meantime), physical, and FULLY portable (not even interested in playing on the tv anymore, but I COULD, without double dipping).
Same for No Man's Sky, if that isn't a victory for patience... And several other games as well, like Dying Light and The Witcher 3 and Skyrim and... Always waiting. If the game is truly that great, it WILL eventually be released in a way that meets my demands, or there will be plenty others that do and get my voluntarily but not strictly limited gaming budget instead.
We seem to be having an influx of quality third party games at the moment. So bloomin' inconsiderate. Don't they know there is a cost of living crisis going on!?!?
Lol, can't wait for this game!
I'm glad this is on Switch, hopefully it sell well enough for Switch to also get the prequel NieR Replicant and its many Drakengard games of its other timeline.
Just finished Xenoblade Chronicles 3 (135+ hours, my GOTY), so this will be perfect to pick up now.
I'm saving my money for Bayonetta 3 at the moment. I wish this port released sooner.
@Shambo but how will NMS perform?
After playing Serious Sam in handheld mode I feel like just because you can port something doesn't mean you should...
Switch deserves some mature rated games.
If you're one who's been asking for that content, gogo buy.
So happy to hear this port turned out so well.
NieR Automata is Platinum's best game to date.
Never did play this due to only having a Switch. This port sure came as a surprise, and given the high praise and good price, I'm definitely checking it out.
I haven't played Automata (yet). I was doubly ecstatic when they announced it along P5R a few months ago. There was never a question of "if" I would get this, but the decision gets all the better knowing it's a solid port
Already have this downloaded and ready to play on release. I missed it on PS4, and was thinking about picking up a copy to play on my PS5, but I really like the idea of having the option to play in handheld mode and I’d already heard this was an outstanding port. Can’t wait to start it.
Buying 💯... have it already on ps4. Will still be buying it.
I've been Highly considering this game for a while. I hear so many good things about it.
@Shambo Don't hold your breath for too long on that WIi U port...
I know you meant Switch; just giving you a hard time ~_~
But back on topic, anything from PG + good quality title is an insta-buy from me, no waiting for a sale. Even better that it's already reasonably price for a port (see that, Nintendo and Bethesda?)
Preordered quite awhile ago. Safe to say now, I’ll be keeping that preorder!
Now the wait gets tougher…
Will I finish it before Pokémon next month though? 😬 I hope so!
@Darknilious Ha same, got it for SD yesterday having never played it before and feel the same - feels like long stretches between saves.
And to do the intro bit up to the first boss, not being able to save and then dying - meaning starting the game over (which took 25 mins to get to that point) was a bit hard to take.
For all that, I do really like it, but as you say, as a Dad with limited time, prefer the "save anywhere, any time" games better.
@TIND Well... PS4 version supports dual audio option. So... Probably, Nintendo Switch version supports dual audio option as well...
I’ll have to try this out on gamepass someday, my JRPG backlog is really backed up though
One of my favourite games. The story and its themes are incredible and very emotional and heartbreaking. Soundtrack wise its the best in gaming, the music is just all kinds of stunning.
@Shambo Worth noting NMS has cut content on Switch, it lacks MP and Settlements and base building is stripped back, we have no idea if they will appear later. The Switch version is only worth getting if Switch is your only console or handheld play is a must. The other games just saw a graphical decrease and not have actual features cut.
@WallyWest your comment just appeared as I was writing the other replies Didn't know about the cut content, but assuming MP is multiplayer, that's not something I'd miss. I do still have a PS4, at least I assume it is still their under all the dust it has been gathering, but I just can't get myself to like staring at a fixed corner of the room and enjoy a PS4 or any PS controller in my hands. I either want to play just sitting or lying down wherever I want to, mostly outside in the forest I live in when the wheather allows it, or in short bursts with low energy use (because of how I live here and because of the dogs that often require my attention... Which is obviously the case right now, it's getting late for their supper).
@Guitario from Alex's preview I just saw on youtube, I'd say it runs really well, and that is enough. But you ARE absolutely right, just because you can doesn't have to mean you should, I played Serious Sam on the GBA back in the day, and that too was a perfect example of that. Haven't even played it on Switch even though I'm a fan of the old games (in part because my name is Sam as well, that's always kind of funny, but hey, Sam Fisher could have been called Biggus Dickus and I would still have been a great fan of the games. It would have been hard to take it serious though. Which is no problem for Serious Sam, he's a LUMBERJACK!
@burninmylight I actually meant Wii U, I held off back when it first released on PS4 I could have been more clear about that though.
Eagerly awaiting my preorder! I've been wanting to try this game for years, so it's great to hear Tom concur with the other positive reviews out there.
The one-two punch of this and No Man's Sky releasing this week is true backlog brutality.
Pre-ordered my physical copy weeks ago. It's a great price at $40. So happy to hear it's one of the best looking games in portable mode, because that's the way I'll be playing it (Switch OLED)
Won’t be getting the port since I already played it on PS4, but glad it ported well. Excellent game. Make sure you replay it a couple times to “get it.”
I'm not much of an action game guy but this is one of those games everyone praises and it's cheap too. The rest of the year is pretty full, mainly because Xenoblade is a big game (100 hours in, chapter 6), but I'm currently planning on buying both this and Persona 5 early next year.
I'd also like to go back to Astral Chain. As I said, I'm not generally into action games, but Astral Chain grabbed me with its art style. I wanted to give it a go and bought the limited edition so I can get the art book. I liked the game but the individual missions were bit too long to my liking and I had pretty bad Joy-Con drift at the time so I never finished it. I also haven't taken a look at the art book because of it. It has a spoiler warning as soon as you open the book.
I havent even started Xenoblade 3 yet and now this comes out? I need to freeze time for like a year to catch up on these games.
I cannot believe you guys didn't mention the soundtrack lol. Keiichi Okabe is a certified musical genius.
I take “masterpiece” with a grain of salt these days. Back when the demo was released, it felt very misleading. It was this over the top action sequence with nary a moment of downtime. The demo was one of the best gaming experiences I have had! Then I bought the game and it was a mostly empty open world. If you’re into that, more power to you! I was expecting a more focused adventure from the misleading demo!
What can be done when porting is done with a bit of effort eh? Thanks for the review. Cannot wait to experience it on the Switch
This game is a certified masterpiece that rewards patience, persistence and digging into every nook and cranny. I would never have imagined it would come to Switch in a near-perfect state.
But since I also have a Steam Deck, I may go in that direction to play my favorite game of the PS4 generation in handheld mode. Though having it on cartridge is tempting...
@SonOfDracula the game world is large, but there is focus for the player who seeks it. You can expedite your push through the game or explore everything and find more (the latter is encouraged). It's open world at first, but as you proceed through the game and 'beat' it the first time, things go in very interesting directions with varying levels of linearity. Without giving too much away, there are plenty of sequences throughout the game that force player urgency and the entire accessible world changes a lot.
NieR: Automata is one of those game experiences you don't want to miss if you're at all into action adventure games and are looking for something that subverts your expectations in a great way.
@Shambo I truly hope it runs great, as it would be perfect for me to play on the go
@Dualmask I’m glad you enjoyed it. I’m the type of person that doesn’t want to slog through hours of open world to get to the good parts. If I want an open world experience, I typically seek the Elder Scrolls games, since those are more rewarding and well designed. Nier should have ditched the massive empty sections in favor of greater enemy design and more focused action sequences. That was the vibe I got from the demo but the full release felt like a bait and switch! It really feels like it’s trying to be two genres at once, and for me it detracted from the experience.
Will get it soon!
Wow wow, can't wait to play this!
@rawzeku The port was not done by SE but by Virtuos.
Great review, can't wait to dive into this one on Thursday. I'll be finishing Xenoblade 3 just in time.
Love seeing all these top shelf Switch ports we're getting nowadays.
With No Man's Sky and Persona 5 Royal right around the corner, not to mention Mario Rabbids Sparks of Hope and.... drum roll please.... Bayonetta 3
But this is day one, physical and digital. Already preloaded.
Game was too boring for my taste.
Great game that I definitely recommend. I bought it years back on PS4 and now I feel like playing it all over again.
Got it! Platinum Games W!
Looks really tempting. I've been meaning to add a game like this to my modest library. Deciding between this and Bayonetta 3, though I might ho for this one instead as I haven't played Bayonetta 1 and 2 and think I'll miss out on the narrative unlike this one.
@DanijoEX I wouldn't wait too long. Physical copies for Switch games, especially popular niche games, don't seem to last too long.
For some reason this never looked appealing to me, but this review (and the fact I learned Platinum is behind it) may just change my mind, now that I know "what" it is.
'Cause we're gonna shout it loud
Even if our words seem meaningless
It's like I'm carrying the weight of the world
I wish that someway, somehow
That I could save every one of us
But the truth is that I'm only one girl
Maybe if I keep believing my dreams will come to life
Come to life
Played it on PS4. It's not a bad game. I just found it very dull.
Overrated perhaps? Can't be that good can it?
@nitrolink well I wish that you save up enough money for both Bayonetta 3 and Nier Automata! I’m saving too.
@OnlyItsMeReid
It's not on Game Pass anymore. Sadly.
@Justifier oh that’s unfortunate, I guess I’ll buy it someday after I work through my backlog some more
Fair price + high quality game + great Switch reviews across the board = definite buy. Just not day one since I just received a couple of retail titles and wrapped up another (XC3). I may put it on my Christmas list or grab it on my own within the next few months.
Good to hear that the Switch version manages to fare pretty good, especially since those pessimistic thoughts I had for it only passing off as a "cloud" version if it ever came to the Switch.
Anyways, I already played (and 100%ed) NieR: Automata years prior to the Switch release and while I'm happy to see it natively ported to my main system, I'm in no rush to double-dip on it. I'll buy it later.
@SonOfDracula
It's a linear action game. What are you on about? It's about as open world as Skyward Sword. There's a bit of exploration here and there, and a sprinkling of sidequests, but you're mostly sprinting towards the next bombastic set piece. It's not a literal corridor like the Bayonetta games, but that doesn't mean Nier: Automata is trying to be Skyrim or Breath of the Wild.
@Beaucine When I played, sometimes it was taking 10-15 minutes of sprinting to get to the next thing so I got bored. I gave it a good try, put in about 8 hours before I fell in love with something else. No need to come at me so fiercely with the “what are you on about.”
How frequent is the profanity? I have kids in the house and I'm wondering if I'll need to use headphones.
Well the excellent video review sold me (that and Amazon offered me $15 credit) on getting it. Haven't preordered a game since Portal 2's original release. The $40 price is a lovely treat for us treated like dirt with Switch tax and giving it love and polish to make it run great is worth it to support that and hopefully good sales might help get us more good ports and help keep the Switch living for it's next couple years if it's lifespan.
@SonOfDracula
It was more confusion and surprise than fierceness. If you gave it eight hours and got bored, that's fine, not much I can say to that. I just thought accusing the game and demo of a "bait and switch," as if it had deceived you somehow, was a bit much. Unless you mostly ran around aimlessly during those eight hours, you must have seen how the game is structured as a series of linear action levels and sequences connected by a hub area in the middle. It's classic spoked wheel world design, like in the N64 Zeldas. And when it breaks up that formula, later on, it only becomes even more linear and like Bayonetta.
I like to think about what it would be like if NL gave half points. Sometimes a review's tone makes me think the score was sort of rounded either up or down. This review makes this game sound like a 9.5.
@Boyward I see that it's mentioned in the rating descriptors, but the IMDB parental guide doesn't even mention that.
Played through the first hour on Normal difficulty and kept thinking that I'd probably love the Japanese dub in a game like this and then played through that first chunk again on Easy with the Japanese VA and wow! I'm loving every second (twice🤓)
Good game. Very much in the Bayonetta mould. Playing it on the easy level just because of the lack of save points. I suppose they want you to develop skills by repeating. In terms of enjoying fighting, Breath Of The Wild and Monster Hunter are better.
After doing some research it seems like this actually is a good port, so eventhough I wasn't planning on buying it, I changed my mind. It's a great game and devs who put in the effort to port something like this to Switch, which had to be a pain in the backside, and do it well, deserve the support.
I have it now, but it may be on the backlog for now. Anyway, nice review and nice score. I really hope we will also see the original Nier on Switch someday.
@SteamEngenius
I only had time to play for half an hour after opening the box last night. I already feel confident that I've gotten my moneys worth. It doesn't just feel like a good game, it has that extra something that I just know I'm going to love it.
Great review. I’ve seen others that just say “it’s great you should buy it”, but this goes some way into explaining why without spoiling anything. This sounds too good to pass up, and the price of physical seems pretty decent.
@Darknilious this is a game that requires your upmost attention to order to comprehend. I hate saying this but I'd turn the TV off and just focus on the game, as it stands I even have to leave the room to play this as my partner watches TV because it's so much of a pain missing a story beat due to distraction. Then there is the death mechanic... if you aren't familiar with making a corpse run, good luck.
Have to say I've had the most issues with this game than others when it comes to crashes. I am still progressing and have had at least 3 times the game was supposed to load, but had a black screen and had to be reset. The most recent time was right after I defeated a difficult boss, it didn't save any progress and I couldn't save afterwards. Ugh.
@riggah I did finish the game and I think it is fine. Story is over appreciated, don't understand the hype for that.
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