Rendering Ranger R2's original release is a layered story of mystique and intrigue. Developed by Manfred Trenz of Turrican fame, it was only ever released in Japan after its American and European incarnation, Targa, was cancelled. With only 10,000 copies produced, it’s one of the rarest Super Famicom games and by far the most valuable.
An unusual run-and-gun/shoot-em-up hybrid, its graphics were switched in beta from traditional spritework to a pre-rendered flavour in an attempt to capitalise on the Donkey Kong Country wave. Its platform stages play much like Contra, dropping Turrican’s sprawling layouts for more linear fare, while its shoot-'em-up sections play similarly to Thunder Force. Action-packed throughout, there are plenty of weapons to swap between, and you can power up your shot types through several levels. Should you take too much damage, your weapon power takes a hit in turn. You have three bombs available that function differently depending on the weapon you’re using, and interestingly they operate on a reheat basis, meaning the game allows you to be quite liberal in their usage.
In platform mode, the 'L' and 'R' buttons let you shoot diagonally up or down from a fixed position, and you’re graced with a gravity-defying jump. Graphically, it’s all very nice, showboating with giant Mode 7 sprite swoops and spinny spaceship takeoffs. One wonders what the original sprite work might have looked like, although hints remain in stage six’s rather splendid mothership assault and various backgrounds.
The game switches regularly between platform action and shoot-'em-up blasting, your weapon switching and power-upping working well in either format. The shoot-'em-up stages are exciting and well composed, although visually confusing at times.
The real issue with Rendering Ranger R2 is that it suffers from a little of that old Amiga irritation. Hit boxes and movements are a tad loose, knockbacks and recovery just shy of sufficient, and certain enemy placements and obstacles can grind one’s gears. The stages are inordinately long in places, occasionally in danger of overstaying their welcome, and it takes approximately two hours to put the whole thing to bed. It defaults to Hard, too, so watch out, as it can be tricky even on Normal.
With this [Rewind] edition, Limited Run has kindly included the unreleased Targa localisation, which is just a bearded sprite swap, as well as options for screen adjustments, rewind features, and CRT filters. For some inexplicable reason they didn’t include a continue option, instead requiring you to excruciatingly type in passwords to return to previous levels; and, the limited rewind function continues recording while the game is paused, which is really boneheaded, and completely defeats the purpose of the feature if you’re unlucky with your timing.
There’s plenty to like in Rendering Ranger R2, and if you learn it thoroughly it's twice as rewarding. Turrican fans will love it, and the shoot-'em-up stages look great, even if they’re a tad Euroshmuppy in places. The hybrid is a novel idea, and the weapons system and perpetual bomb recharges bring variety to the table. It’s not as good as Contra nor Thunder Force, but it’s certainly an enjoyable action game in its own right, despite the odd niggling annoyance.
And you can now own it for less than a thousand quid, which is nice.
Comments 21
Interesting game also because of its rarity. Maybe the price could have been lower given the lack of QoL and additional content or online rankings like Arcade Archives games.
Thanks for the review, really glad that this game is now on Switch and other modern platforms so that it's finally widely available (and so also not ridiculously expensive) officially and even more so considering that it's an overall enjoyable game despite some annoyances mentioned like the password system etc. - interested in giving it a try myself at some point!
Is there anywhere to get a physical copy of this game?
Euroshmuppy?
@GVIL Good ol' Limited Run Games
@Puddle
Sweet as mate
But all sold out now
@GVIL There's a Canadian site videogamesplus.ca that gets LRG games when they actually release as opposed to the pre-order date. I advise you to sign-up for their newsletter, you'll be notified when new LRG shipments come in.
@Puddle
Sweet as
I have cousins in the States that could get ot for me so that I don't have to pay high postage costs
@GVIL Probably cheaper from Canada to (GB?) than from the States. Our dollar is worth a lot less. But its a great site, you should check it out.
@Puddle
Sweet as mate
Oh I mean I'll pick it up when I will go over. I have Star Wars books and MVS games to pick up from them.
I have booked marked it now.
I love me a run n gun but to my eyes, I think this looks ugly. The character looks too big, which makes everything look cramped (as opposed to claustrophobic.) But hey, that's a me thing I guess
password level select in 2025.... pass
I wanna love this game so badly but the weapon system is just god awful, one of the worst of any run and gun i've ever played. Everytime you die, your weapon power gets reset to 1, which doesn't sound bad, but your level 1 firepower is so hellishly pitiful that even something as simple as a thin door you need to blast through to proceed takes I KID YOU NOT 10 whole seconds or more, so when you take that and try shooting enemies who have more health than that, it just becomes an unfun slog of an experience where you cant even lay a scratch on even the smallest of enemies, but they can rip through your life bar and kill you effortlessly. Play the turrican games or any of the run n guns over on the sega genesis instead, they're all way more worth your time and a lot of them like ultracore and contra hard corps are already available on the switch.
Good thing that this game is copublished by Ziggurat, because LRG charges more than double for other retro releases like Felix the Cat and Ninja 5-0
"the limited rewind function continues recording while the game is paused, which is really boneheaded, and completely defeats the purpose of the feature if you’re unlucky with your timing"
Doesn't that happen with NSO games too though? I hate that personally, but I just try not to pause on a "bad part".
Why isn’t this available on the US eshop? Anyone know?
I have this game on cartridge, play it on my Retron 5. Savestate when I want. 7/10 is a joke, put the work in this game is stunning.
Pre-ordered this from LRG, looking forward to receiving it in the Summer.
I really like this game! I much prefer the STG levels as I like that genre, while I'm not really a run 'n' gun fan, although those levels aren't too bad. I'd agree the on foot levels are generally too long, but for me they're much more manageable than, say, Contra.
Downloaded it. I'd give it a 3. It's a really boring/stiff Contra.
I really enjoy the game, but then I really enjoy Turrican. Game also allows you to save and continue with a save state so you dont need to enter a password if you manage your saves and use the rewind feature.
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